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ModularEscMenuSystem

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Devlog

  • v0.3
    May 01, 2026 by Cillerius#Devlog
    Improvements Fixed text in example scene rendering on top of everything. Added panelsIgnoreTimescale - Specific panels can now stay active while the game is paused. Opening/closing panels no longer re... Continue reading
  • v0.2
    April 29, 2026 by Cillerius#UpdateLog
    Modular ESC Menu System v0.2 Improvements Infinite Panel Nesting Integrated Animation Support Memory Cleanup New Naming Conventions New naming conventions AddNewPanel(GameObject) - nests a new panel C... Continue reading
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